安装配置git
一、更新软件源
sudo apt update
二、安装git
sudo apt install git -y
- 成功安装git如图:
三、配置git
1、设置账号
git config --global user.name "name"
(github官网注册的用户名)
2、设置邮箱
git config --global user.email "email"
(gitub官网注册绑定的邮箱)
3、查看配置
git config --list
4、生成SSH秘钥
ssh-keygen -t rsa -C "注册绑定的邮箱"
(输入两次密码后,提示的地方直接按Enter,成功生成如下图所示)
5、查看生成的秘钥
cd
cat id_rsa.pub
(秘钥命名可能有不同,但一定要是pub文件)
6、github配置SSH公钥
登录github官网,网址:https://github.com/
右上角登陆后点击settings->SSH and GPS keys->New SSH key
将id_rsa.pub文件中的生成的内容全部复制到key中,输入title,点击Add SSH key即可
下载代码
一、git clone “仓库地址"
二、本地文件推送到远程仓库
1、查询状态
git status
2、添加文件到缓存区
git add *
3、再次查询状态(文件由红变成绿色,说明已转移至缓存区)
git status
4、提交到本地仓库
git commit -m "source"
(”source“是注释)
5、添加本地仓库推送至远程仓库的地址
git remote add origin
+仓库地址
6、核实远程仓库地址
git remote -v
7、推送至远程仓库
git push -u origin master
注:上文提到的仓库地址需要自行创建获取。
C语言编写贪吃蛇程序
一、编写代码
vim tanchishe.c (使用vim工具编辑,进入后按esc按键后再按i或者l切换编辑模式)
编辑完成后,按下esc按键,再依次输入:wq保存并推出
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include <termios.h>
#include <time.h>
#include <limits.h>
#define MOVEUP(x) printf("\033[%dA", (x))
static struct termios ori_attr,cur_attr;
static inline int tty_reset();
static inline int kbhit();
static inline int tty_set();
#define ROW_MAX 20
#define COL_MAX 50
#define SPEED_MAX 500
#define SPEED_MIN 125
#define SNAKELEN 3
#define SNAKE_HEAD '@'
#define SNAKE_BODY '#'
#define FOOD '$'
#define LEFT 'a'
#define RIGHT 'd'
#define UP 'w'
#define DOWN 's'
#define EAT_SPACE 1
#define EAT_FOOD 2
#define EAT_BODY 0
char dc = '0';
char bodyDc = '0';
float speed = SPEED_MAX ;//ms
int snake_length = 0;
int grade = 1;
struct Location
{
int row;
int col;
};
typedef struct ske
{
struct Location place;
struct ske *next;
}Snake;
struct Location food;
Snake *head = NULL;
char str[ROW_MAX][COL_MAX];
void Init_str();
void Display();
void Init_food();
void Init_snake();
void Wait_game();
int Snake_move();
void moveToUp();
void moveToDown();
void moveToLeft();
void moveToRight();
void snakeShow();
void foodShow();
void reDisplay();
void GameOver();
void addBody(int,int);
void moveBody(int,int);
void Delay();
int isUpgrade();
int Upgrade();
void releaseSnake();
void PrintRule();
int main()
{
int again = 0;
do
{
//printf("\033[2J");
int flag = 0;
again = 0;
Init_str();
Init_snake();
Init_food();
Display();
Wait_game();
while(1)
{
flag = Snake_move() ;
if(flag == EAT_BODY)
{
GameOver();
}
reDisplay();
Delay();
if(isUpgrade())
{
again = Upgrade();
break;
}
}
}while( again == 1);
}
void PrintRule()
{
printf("**************************************************\n");
printf("* 游戏规则:【@】表示蛇头,【$】表示食物,【#】 *\n");
printf("* 表示蛇的身体。每吃到一个食物蛇的身体加长一个, *\n");
printf("* 吃到蛇身或撞到墙,则游戏结束 *\n");
printf("* 按wsad可以控制蛇移动方向,分别表示上下左右方向 *\n");
printf("* 请按wsad键开始游戏 *\n");
printf("**************************************************\n");
}
void GameOver()
{
printf("Game Over!!!\n");
printf("you play %d grade,and score is :%d\n",grade,(grade-1)*2000+(snake_length-1)*100);
exit(1);
}
int Upgrade()
{
if( speed <= SPEED_MIN)
{
printf("Congratulations!!! you win.\n");
exit(1);
}
else
{
printf("Play next grade ? < y / n >\n");
printf("Else press <ESC> to exit.\n ");
grade ++ ;
char ch ;
do
{
ch = getch();
ch = tolower(ch);
if(ch == 'y' )
{
releaseSnake();
snake_length = 0;
speed /= 2;
return 1;
}
else if(ch == 'n')
{
printf("Play this grade.\n");
return 1;
}
else if(ch == 27)
exit(1);
}while(ch != 'y' || ch != 'n');
}
}
void releaseSnake()
{
Snake *p = head;
while(head != NULL)
{
p = head;
head = head->next;
free(p);
}
}
int isUpgrade()
{
return snake_length == SNAKELEN ? 1:0;
}
void Delay()
{
unsigned long int tick1 = clock();
char ch;
while(1000*(clock() - tick1 )/CLOCKS_PER_SEC <= speed)
{
ch = control();
ch = tolower(ch);
if(ch == UP)
{
if(dc != DOWN)
{
dc = ch;
break;
}
}
else if(ch == DOWN)
{
if(dc != UP)
{
dc = ch ;
break;
}
}
else if( ch == LEFT)
{
if(dc != RIGHT)
{
dc = ch;
break;
}
}
else if(ch == RIGHT)
{
if(dc != LEFT)
{
dc = ch;
break;
}
}
}
}
void addBody(int x, int y)
{
Snake *p = (Snake *)malloc(sizeof(Snake));
if(p == NULL)
{
printf("Error!!!Apply Snake *p failed\n");
exit(1);
}
p->place.row = x;
p->place.col = y;
p->next = head->next;
head->next = p;
snake_length ++;
}
void foodShow()
{
str[food.row][food.col] = FOOD;
}
void snakeShow()
{
Snake *p = head;
while(p != NULL)
{
if(p == head)
str[p->place.row][p->place.col] = SNAKE_HEAD ;
else
str[p->place.row][p->place.col] = SNAKE_BODY ;
p = p->next;
}
}
void reDisplay()
{
Init_str();
foodShow();
snakeShow();
Display();
}
int Snake_move()
{
int x = head->place.row;
int y = head->place.col;
switch(dc)
{
case UP :
if(dc != DOWN )
moveToUp();
break;
case DOWN :
if(dc != UP )
moveToDown();
break;
case LEFT :
if(dc != RIGHT )
moveToLeft();
break;
case RIGHT :
if(dc != LEFT)
moveToRight();
break;
}
bodyDc = dc;
int i = head->place.row;
int j = head->place.col;
if(str[i][j] == SNAKE_BODY )
{
return EAT_BODY;
}
else if(str[i][j] == FOOD )
{
addBody(x,y);
Init_food();
return EAT_FOOD;
}
else if(str[i][j] == ' ')
{
moveBody(x,y);
return EAT_SPACE;
}
}
void moveBody(int x,int y)
{
Snake *p = head ,*pre = NULL;
if(head->next != NULL)
{
while(p->next != NULL)
{
pre = p;
p = p->next;
}
if(pre != head)
{
p->place.row = x;
p->place.col = y;
p->next = head->next;
head->next = p;
pre->next = NULL ;
}
else
{
p->place.row = x;
p->place.col = y;
}
}
}
void moveToRight()
{
int i = head->place.row;
int j = head->place.col;
dc = RIGHT ;
if(str[i][j+1] != '|')
{
j++ ;
}
else
{
GameOver();
}
head->place.row = i;
head->place.col = j;
}
void moveToLeft()
{
int i = head->place.row;
int j = head->place.col;
dc = LEFT ;
if(str[i][j-1] != '|')
{
j-- ;
}
else
{
GameOver();
}
head->place.row = i;
head->place.col = j;
}
void moveToUp()
{
int i = head->place.row;
int j = head->place.col;
dc = UP ;
if(str[i-1][j] != '-')
{
i-- ;
}
else
{
GameOver();
}
head->place.row = i;
head->place.col = j;
}
void moveToDown()
{
int i = head->place.row;
int j = head->place.col;
dc = DOWN ;
if(str[i+1][j] != '-')
{
i++ ;
}
else
{
GameOver();
}
head->place.row = i;
head->place.col = j;
}
/*
void moveToRight()
{
int i = head->place.row;
int j = head->place.col;
dc = RIGHT ;
if(str[i][j+1] != '|')
{
j++ ;
}
*
void moveToRight()
{
int i = head->place.row;
int j = head->place.col;
dc = RIGHT ;
if(str[i][j+1] != '|')
{
j++ ;
}
*
void moveToRight()
{
int i = head->place.row;
int j = head->place.col;
dc = RIGHT ;
if(str[i][j+1] != '|')
{
j++ ;
}
else
{
j = 1;
}
head->place.row = i;
head->place.col = j;
}
void moveToLeft()
{
int i = head->place.row;
int j = head->place.col;
if(str[i][j-1] != '|')
{
dc = LEFT ;
j--;
}
else
{
dc = LEFT ;
j = COL_MAX - 2;
}
head->place.row = i;
head->place.col = j;
}
void moveToDown()
{
int i = head->place.row;
int j = head->place.col;
if(str[i+1][j] != '-')
{
dc = DOWN ;
i++;
}
else
{
dc = DOWN ;
i = 1;
}
head->place.row = i;
head->place.col = j;
}
void moveToUp()
{
int i = head->place.row;
int j = head->place.col;
if(str[i-1][j] != '-')
{
dc = UP;
i--;
}
else
{
dc = UP ;
i = ROW_MAX -2;
}
head->place.row = i;
head->place.col = j;
}
*/
void Wait_game()
{
char ch ;
do
{
ch = getch();
ch = tolower(ch);
}while(ch != UP && ch != DOWN && ch != LEFT && ch != RIGHT );
dc = ch;
bodyDc = dc;
}
void Init_food()
{
unsigned long int seed = time(NULL);
srand(seed+1);
while(1)
{
food.row = rand() % ( ROW_MAX - 2) + 1;
food.col = rand() % ( COL_MAX - 2) + 1;
Snake *p = head;
int flag = 1;
while(p != NULL)
{
if(food.row == p->place.row && food.col == p->place.col)
{
flag = 0;
break;
}
p = p->next;
}
if(flag == 1)
break;
}
str[food.row][food.col] = FOOD;
}
void Init_str()
{
int i,j;
for(i=0;i<ROW_MAX;i++)
{
for(j=0;j < COL_MAX;j++)
{
if(i == 0 || i == ROW_MAX-1)
str[i][j]='-';
else
{
if(j == 0 || j == COL_MAX-1)
str[i][j]='|';
else
str[i][j]=' ' ;
}
}
}
}
void Display()
{
int i,j;
system("clear");
PrintRule();
for(i=0;i < ROW_MAX ;i++)
{
printf("\r");
for(j=0;j < COL_MAX ;j++)
printf("%c",str[i][j]);
printf("\n");
}
}
void Init_snake()
{
unsigned long int seed = time(NULL);
srand(seed);
head = (Snake *)malloc(sizeof(Snake));
if(head == NULL)
{
printf("Apply snake head failed!!!\n");
exit(1);
}
else
{
head->place.row = rand() % ( ROW_MAX - 2) + 1;
head->place.col = rand() % ( COL_MAX - 2) + 1;
head->next = NULL;
str[head->place.row][head->place.col] = SNAKE_HEAD ;
snake_length ++ ;
}
}
/*********** about string handle function ***********/
int control()
{
int flag = tty_set();
int key = 0;
if(kbhit())
key = getchar();
if(flag == 0)
tty_reset();
return key;
}
static inline int tty_reset()
{
if(tcsetattr(STDIN_FILENO,TCSANOW,&ori_attr) != 0)
return -1;
return 0;
}
static inline int tty_set()
{
if(tcgetattr(STDIN_FILENO,&ori_attr))
return -1;
memcpy(&cur_attr,&ori_attr,sizeof(cur_attr));
cur_attr.c_lflag &= ~ICANON;
cur_attr.c_lflag &= ~ECHO;
cur_attr.c_cc[VMIN] = 1;
cur_attr.c_cc[VTIME] = 0;
if(tcsetattr(STDIN_FILENO,TCSANOW,&cur_attr) != 0)
return -1;
return 0;
}
static inline int kbhit()
{
fd_set rfds;
struct timeval tv;
int retval;
FD_ZERO(&rfds);
FD_SET(0,&rfds);
tv.tv_sec = 0;
tv.tv_usec = 0;
retval = select(1,&rfds,NULL,NULL,&tv);
if(retval == -1)
{
perror("select()");
return 0;
}
else if(retval)
return 1;
else
return 0;
}
int getch(void)
{
int c=0;
struct termios org_opts, new_opts;
int res=0;
//----- store old settings -----------
res=tcgetattr(STDIN_FILENO, &org_opts);
//---- set new terminal parms --------
memcpy(&new_opts, &org_opts, sizeof(new_opts));
new_opts.c_lflag &= ~(ICANON | ECHO | ECHOE | ECHOK | ECHONL | ECHOPRT | ECHOKE | ICRNL);
tcsetattr(STDIN_FILENO, TCSANOW, &new_opts);
c=getchar();
//------ restore old settings ---------
res=tcsetattr(STDIN_FILENO, TCSANOW, &org_opts);
return c;
}
二、编译代码
gcc tanchishe.c
三、运行代码
./a.out
*原作者:Zeee
原链接:详见地平线开发者社区(详细文档及代码点击此处一键直达)*